Tom Clancy's The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership has been formed to develop a TTRPG that explores the series' apocalyptic setting. This initiative was revealed, with a funding drive scheduled to begin in the spring of 2026.
"This project aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, providing fans a fresh avenue to engage with The Division through immersive storytelling and player-driven missions," reads an announcement.
Initial offerings are set to feature a beginner's box, core rulebooks, a Game Master screen, miniatures, and several premium versions.
Exploring The Division's Apocalyptic World
In this setting, a deadly virus known as Green Poison was unleashed in New York City, sending the nation into turmoil. As the pandemic worsens, society crumbles and violent factions emerge, transforming the city into a warzone. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. This is where the players come in.
Work on the game has been underway for approximately three years, and it is reportedly finished. The forthcoming crowdfunding effort will function as a preorder system to reach a wider market, particularly in the United States. Production is slated to begin immediately following the campaign, with deliveries expected for later in 2026.
A Streamlined Tactical System: The GRIS System
An early look at the system reveals it uses 10-sided dice predominantly through its new GRIS system, encouraging a fast-paced and strategic approach. Players use abilities to roll small dice pools, usually between one and five d10s.
- Rather than summing the total, participants select a single “resolution die” from the pool.
- This die is then compared against a set challenge number.
- Rolling a natural 10 grants special effects, such as increased harm or enhanced aid.
Combat Focus On Tactical Placement and Awareness
Battles prioritize placement and environmental awareness, mirroring the video games. Factors like taking cover, height advantage, or line of sight directly influence success chances. This mechanic seems built to reward teamwork and clever tactics instead of raw numbers.
A Thematic Health System
The way injuries is managed introduces a compelling thematic twist. Agents have a wound threshold; taking heavy hits weakens their capabilities by lowering the size of their dice pool.
- At critical condition, an agent collapses, but they’re not knocked out.
- They may still move and perform restricted acts, simulating the "downed" state seen in many shooter games.
- Any player knocked down must roll on a trauma table, potentially gaining persistent effects like shock or crippling injuries.
A Ready-to-Play Scenario
A publicly available Quickstart Guide will be released in the near future. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, players spearhead the search for a lost doctor squad and must thwart an attack by the notorious Rikers faction, who have seized control of that NYC neighborhood. More specifics and the full range of offerings will be detailed closer to the campaign launch.